Tuesday, November 3, 2009

MID TEST : Telemathics entrepreneurship

Nur Khandra Bunawan
064.07.037

Telemathics Entrepreneurship is activity that create new job for other people to join. One of telemathics entrepreneurship is "making a new game". In this project we make a brand new game based on flash player. Our game is special because we use indonesian culture.

As a Programmer in this project, my job is to pack all the data. Including sound,character,background,theme into one program. To make a game we must make a concept. Here is step by step to make a good game:

1. Planning
We must know what game we will make. First we have to decice the theme of game. There are many theme in game, such as : Fighting,Racing,RPG,MMO RPG,RTS,etc. Second we must decide the story. Game without good story will be useless. Last we must decide how long the game can finished, how much money we need, what is our target.

2. Scheduling
If the planning is done then we go to scheduling. In this part we must make the schedule for our project. When it started, when it finished, when to test, when to publish.

3. Implementation
After Scheduling is done now we go to implementation. In this part we start make a game. First we make character, Second we choose the backsound, Third we make the background, Fourth we choose the Sound effect. After all of that we start to pack them all into one program. Last we make the code so the character can move when we press a button or move the mouse, Character placed in the front of background, when character in action some backsound will play or sound effect appear.

4. Testing
In this part we try to play the game that we make. We must search for the bug(error in code) or buffer.

5. Publishing
The game that we make must be published if all of the 4 step is done. We can use CD or internet to publish the game.

6. Maintenance
We must upgrade the game so player will play our game again or other player play our game because we upgrade it.

That's all the step to make a good game. Follow it and your game will popular to user.

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