Monday, November 2, 2009

MID TEST: Entrepreneurship Telematics

The term entrepreneur was first introduced in the early 18th century by a French economist, Richard Cantillon. According to him, the entrepreneur is the "agent who buys means of production at certain prices in order to combine them". In a time not too long, another French economist, Jean Baptista Say Cantillon add definition to the concept of the entrepreneur as a leader. He stated that the entrepreneur is someone who brings people together to build a productive organs.
Entrepreneurial General is a person who freely and have the ability to live independently in carrying out their business activities or business or life. He is free to design, specify managing, controlling all his efforts. While entrepreneurship is an attitude, spirit and ability to create something new which is very valuable and useful to themselves and others. Entrepreneurship is a mental attitude and spirit that is always active or creative power, creating, berkarsa and humble in trying in order to increase revenues in their business activities or their work. A person who has an entrepreneurial spirit and attitude are not always satisfied with what he had accomplished. From time to time, day after day, week after minggi always looking for opportunities to improve business and life. He was always creative and innovate without stopping, because the creative and innovation is all the opportunities can be obtained. Entrepreneurs are skilled people who take advantage of opportunities in developing their business in order to improve the life ..
Lots of opportunities in entrepreneurship for example making Games, why Games? Undeniably game business is a lucrative business, because everyone would know the games. But before you entrepreneurship in the manufacture of games you need to know first, the conditions making games so successful:
-Have a basic knowledge of using computers.
The functions in the computer such as how to save data, delete data, copy data, etc..
-Have knowledge of a variety of supporting software and functions.
This is one of the things that should be mastered, to know the software and functions, such as "Adobe Photoshop" which serves to create / edit images, and much more.
-Have knowledge of various file formats.
In Making games must have the knowledge to recognize the formats of the file. When mastered this, the automatic would be easy to understand the other processes.
-Having a talent / talents in the arts, especially
Game is a container that holds a variety of good art is art, music, art of writing (in terms of story) and the art of motion. So very good if you have the talent in the arts. But for those of you who do not have the talent in this field need not be discouraged, because it does not mean you can not make a game, but you can actively practice to hone your skills such as painting, or you can using pictures or music creations of others to be material for your games, only the results will not be original.
-Having a sharp logic
In a game, you will be dealing with the use of scripts (programs) to adjust the controls on the characters, enemies, and others.
If you have a good logic arithmetic with considerable skill, you will not get lost in the programming.
-Has a motivation
This is a very important thing, in a game.
Many of the game creator who stop making games because it was bored and lazy to continue the project, things like this will not happen if you have a high motivation to create something that you want.

The following steps outlined in the Making Game. Among them:
A. Search:
Search and make sure what kind of game that many want / demand by consumers. This is something that must be done so that in making the game can provide motivation for us and others.
B. Determine Theme Game:
Determining the game theme, such as: Education, traditional, valentine ato other themes that are considered attractive. In determining the theme should be based on entrepreneurial instincts in the marketing game to be on maximizing.
C. Select a genre game:
Select a genre which would you use for example: Actions, Sports, Adventure, Puzzle, Shooting, etc..
D. Specify the story:
Create your storyline games unusual (unique). Lovers of games so excited.
E. Determine the challenge:
Create challenges and levels, where the higher the level the higher the challenge. Innovations also create an interesting challenge.
F. Creating Characters:
Create a unique character and interesting as possible, so as to attract the attention of the consumer.
G. Select Graphic:
Choosing a graphics / design (shape, background and color) of interest and in accordance with the theme.
H. Options Exchange:
Create interesting effects in every activity that is done by the characters.
I. Fiture:
Create features associated. And with a unique shape. In order to maximize the making of the game
J. Choosing Software:
Choosing software that effectively and efficiently (can easily be used and can produce a good game yg) according to the capability / expertise you. example: Macromedia Flash MX (Actionscript 1), Macromedia Flash MX 2004 (Actionscript 2), Macromedia Flash 8 (Actionscript 2), Adobe Flash CS3 (Actionscript 3) or Adobe Flash CS4 (Actionscript 3).
K. Finding Music and Sound Effects:
Select music and sound interesting and effek accordance with the themes / characters. Strive choose the sound makes the game more interesting.
L. Creating Game started:
After doing the step-step above, then do the implementation / application of game creation.
M. Correction pembuatn back in games:
Before you publish your game made, correction / to correct what if there are deficiencies in your games and make sure that the game has been corrected and can run smoothly.
N. Publish:
After the make sure that the game has been running smoothly, then they will publish games.
Advantages and benefits in making or in the Game pembuatn entrepreneurship, including:
1.give entertainment to consumers.
2.train sensitivity, practice problem solving, logical thinking and creative, and the most influential is indirectly we learn English.
3.Game build interactivity with the brand players. Brand of emotional closeness with the players.
4.Give own innovations for the majority of the people
5.many new innovation from the game.
6.many profit opportunities of making games


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